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What is water polo?
Water polo is the oldest team sport in the
Olympics, added in to the Olympic Games in 1900. Commonly known as “water
rugby,” the game’s development began in England during the late 1800’s. As the
game caught on around the globe, it slowly transformed into the game as we know
it today.
Water polo is known as one of the most
difficult and challenging sports in current competition. The combination of
skills including treading water, sprint swimming and endurance swimming, ball
handling, and battling for position, make it the favorite sport of some of the
world’s top athletes. At an international level, players may swim nearly one
mile during the course of a single game.
The Game
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The playing area for water polo is 30 x 20
meters, with a minimum of 2 meters of depth. While these are the official
dimensions, many high school and club teams will find themselves playing in a
much smaller space, due to a shortage of pools that are capable of providing
such a large field of play. |
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At any point in the game, each team is
allowed a total of seven players, six field players and one goalie. The home
team is designated by dark caps, while the visiting team wears white. All
players must tread water the entire game, and are not permitted to touch the
bottom or sides of the pool. With the exception of the goalies, all players
may only touch the ball with one hand. |
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Each game consists of four periods.
Official period length is eight minutes, although at tournaments and during
younger levels of play the length of each period is often shortened to five or
six minutes. Each time the whistle blows the play clock is stopped, though
play will continue on after the whistle. As a result, games will last longer
than the total minutes of official play, generally taking from 35 minutes to
an hour, depending on the number of whistles. The time between a whistle and
the restarting of the play clock is commonly referred to as “dead time”.
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Upon the start of every possession, the
offensive team is allowed 30 seconds to take a shot before the ball is turned
over. The ball does not need to reach the goal or the goalie to be considered
a shot, but must be obviously intended to do so. |
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During the flow of the game, a team must
be in possession of the ball to call a timeout. The number of timeouts per
game that are permitted to each team vary according to league and tournament
rules, but generally ranges from one to three. |
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Substitutions can be made after a goal is
scored, between periods, during a timeout, for an ejected player in the proper
area, or during running time. To make a substitution during running time, the
player exiting the field of play must swim to the re-entry area of his or her
team and remove themselves completely from the field. Only when that player
has successfully reached the re-entry area may another player enter the field
of play, provided that he or she enters from that same re-entry area. |
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Water polo is a game that must have a
definite winner. In the event of a tied score after the four periods of
regulation, two three-minute periods are played. If after those two shorter
periods the score remains tied, a three-minute sudden death period is played.
Once in the sudden death portion of the overtime, the first team to score wins
the game. |
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The goal for each team is one by three
meters in size. A goal is scored when the ball completely passes the face of
either goal line. |
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Physical contact is very common as players
maneuver for position. A foul is indicated when the referee blows the whistle,
using hand signals to point out the direction of the foul and where the ball
is to be put in play.
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Starting the Game
Each
period begins with the teams lined
up on opposite goal lines. Once a whistle from the referee signals the start of
the period, the teams sprint toward the middle of the pool to retrieve the
ball. Time begins in the period once one team gains possession of the ball.
Positions
The
seven members of each team in the water at one time consist of one goalie and
six field players. Of those six field players, one is designated to play the
center position in front of the opponent’s goal. That position is referred to
in water polo as “2-Meters” or “Hole Set.” The remaining five players are
referred to as “Drivers,” and do not generally begin play at the same position
each possession.
A basic offense is set up with two rows of
three players each. This is called a 3-3 offense. Within this offense, each
position with the exception of “Hole Set” has a number as well as a position
name.
Fouls
There are three types of fouls in water
polo: ordinary fouls, exclusion fouls, and penalty fouls. If a player is
holding the ball, he or she cannot be fouled. Once the offensive team reaches
the ball after a foul the ball must be put in play within three seconds by
either passing, dribbling, or momentarily releasing the ball, or it is turned
over to the defense, unless the foul committed is a penalty foul.
Ordinary Fouls
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Common ordinary fouls include:
impeding an opponent who does not have control of the ball; pushing, pulling,
or pushing off of an opponent; touching the ball with both hands; putting the
ball underwater within the immediate vicinity of an opponent; on offense,
entering within the 2M line in front of the opponent’s goal without the ball;
and stalling. |
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The number of ordinary fouls a
player commits is not recorded, as there is no limit to the number of ordinary
fouls a player may commit. |
Exclusion Fouls
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Common exclusion fouls include: holding,
sinking, or pulling back an opponent who is not holding the ball; committing
an ordinary foul during “dead time”; kicking or striking an opponent;
interfering with a free throw; and deliberate splashing in the face. |
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Exclusion fouls result in a player being
excluded for 20 seconds. Once the foul is called, the excluded player must
immediately move to the re-entry area in front of his/her team bench. The
excluded player or substitute for the excluded player may not return until the
20 second exclusion time expires, a goal is scored, or a change of possession
takes place, whichever occurs first. |
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The number of exclusion fouls a player
commits is recorded by the game secretary. Once a player has committed three
exclusion fouls, he or she is not permitted to continue play. |
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One special class of exclusion fouls
exists: major fouls. Players who are assessed major fouls are immediately
removed from the game and may not return. A substitution for that player is
allowed in the same manner of a regular exclusion fouls. |
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Major fouls include: misconduct or
disrespect to the referee; foul language; and violent play. |
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Any deliberate kicking or striking with
intent to injure, brutality, constitutes a major foul in which the offending
player is removed from the game with no substitution allowed. |
Penalty Fouls
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Penalty fouls are called when a defender
fouls his/her opponent in order to prevent a probable goal from taking place.
Such fouls can only be called when the ball is between the goal posts and
within the five-meter area in front of the goal. |
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When a penalty foul is called, a penalty
throw is awarded to the offended team. The penalty throw can be taken by any
member of the offended team that was in the game at the time of the foul, with
the exception of the goalie. The penalty throw is taken from the 5-meter
line, and may be defended only by the opposing goalie. The goalie must begin
the throw with his or her head on the goal line, and the shooter must take the
throw in one continuous motion without faking or hesitation. |
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Penalty fouls occur most commonly when:
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An attacking player is facing the goal,
controlling the ball without holding it, and is fouled by being held, sunk,
or pulled back. |
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Any player strikes or plays the ball
with a clenched fist. |
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The defending goalie puts the ball under
the water. |
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Any player pulls or pushes the goal. |
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Any player from the sideline enters the
water outside of standard substitution time. (This foul does not depend on
the location of the ball.) |
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Penalty fouls are recorded in the same
manner as exclusion fouls. Any player committing any combination of three
exclusion or penalty fouls may not return to the game. |
GRWP would like to thank and give credit to the authors of the above
information: Amy Gardner & Suze Gardner of
Burlingame Aquatic Club.
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